-Integrated XNA's Content Pipeline fully: More like foolly. Still, it's there, and working.
-Coded Anchor Hotkeys: Easy as pie. Not much to say about this.
-Camera Mouse Control: Set up mouse controls for the camera. It works logically regardless of zoom level.
-Save/Load: Everything saves and loads properly now.
Would have done the other two sets of mouse control, but I was busy derping all over my matrices and failing to predict their outcomes in a useful manner. Joy.
Gaia Pulse To Do List
Legend
Means Completed
!Means Section
+Means Subsection
Import SC and XNA libraries.
Code Texture Manager.
!Fully Integrate XNA Content Pipeline
!Code Part Manager.
Part Select
!Part Editor
+Code Camera Hotkeys
+Code Texture Importing
+Texture Assign
+Camera Mouse Control
+Boundary Mouse Control
+Anchor Mouse Control
+Anchor Points
+Anchor Mode Hotkeys
+Save/Load
!Recode Gaia Pulse
+Set up parts
+Set up animation
+Set up drawing animation.
!Code Animation Manager
+Animation Select Screen
+Animation Editor Started
+Frame Select
+Save/Load
+Animation Preview Screen
+Arrow Tool
+Free Transform Tool
+Hand Tool
+Zoom Tool
+Recoloring parts per frame.
+Timeline
+Layering
+Library
+Degree->Radian Convertor in Helper
!Royd Support
!Code Export Data
+For Normal Characters
+For Royd
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